, March 14, 2001 11:54
AM
Subject: Re: [JAVA3D] How to repaint the
J3D scene after an interactive input
Try putting a BranchGroup called root in the
simple universe, then attaching your dynamic branchgroups to root, then using
the detach() method to remove the dynamic branch groups from
Message -
From:
Sheng Feng
Qin
To: [EMAIL PROTECTED]
Sent: Wednesday, March 14, 2001 4:08
AM
Subject: [JAVA3D] How to repaint the J3D
scene after an interactive input
Hi All,
I have met a problem in updating scence graph
(display). In interactive computer
Hi All,
I have met a problem in updating scence graph
(display). In interactive computer graphics, we need to update the screen
display after adding a new graphics primitive. In Java 2D, we can use
repaint() mothed. Now, I use SimpleUniverser to setup a virtualUniverse and a
Locale, After