Hi,
From the line number, this happen when one of
brainImages[i].getColorModel() == null.
Thanks.
- Kelvin
-
Java 3D Team
Sun Microsystems Inc.
>Date: Sun, 14 Apr 2002 15:47:16 -0400
>From: Vijayaraghavan Rajagopal <[EMAIL PROTECTED]>
>Subject: [JAVA3D] Ima
Hi,
I have an array of RenderedImage, brainImages. I am trying to get the ImageComponent3D
calling the constructor
ImageComponent3D(ImageComponent.FORMAT_RGBA,brainImages)
I get a NullPointerException like this:
Exception occurred during event dispatching:
java.lang.NullPointerException
Kevin Rushforth
Java 3D Team
Sun Microsystems
[EMAIL PROTECTED]
>Date: Fri, 1 Jun 2001 11:13:05 +0200
>From: Michael Nischt <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] ImageComponent and Texture question
>To: [EMAIL PROTECTED]
>
>yes you can !
>
>the only thing you n
yes you can !
the only thing you need twice is Texture2D.
greetings
Michael Nischt
code-example
//TEXTURE LOADING
TextureLoader loader = new TextureLoader("./maps/sky.jpg","RGB", container);
ImageComponent2D image = loader.getImage();
Texture2D skyTexture = new Texture2D(Texture.BASE_LEVEL, Tex
Hi all,
can I reuse the ImageComponent object I use, after setting it to a
Texture object, i. e. does the Texture object hold a copy of the
ImageComponent object or a reference ?
I have a lot of images with the same size and format and want to use as
little memory as possible.
Thanks for answer