>X-Unix-From: [EMAIL PROTECTED] Mon Jul 30 07:48:24 2001
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>Date: Mon, 30 Jul 2001 10:30:27 -0400
>From: "Pierce, Gregory (TBS)" <[EMAIL PROTECTED]>
>Subject: [JAVA3D] Input Resolution of Behaviors
>To: [EMAIL
Title: RE: [JAVA3D] Input Resolution of Behaviors
Thanks a bunch Fred. Anyone on the Sun side care to comment about the implementation? DO you guys use DirectInput at all on the PC side?
Gregory Pierce
"Any fool can write code t
From: "Pierce, Gregory (TBS)" <[EMAIL PROTECTED]>
Sent: Monday, July 30, 2001 10:30 AM
> What is the resolution of the events that come from behaviors?
If you mean time resolution, then here's how I think it works:
When a wakeup criterion is met on an armed Behavior [1.)
attached to a live sce
Title: Input Resolution of Behaviors
What is the resolution of the events that come from behaviors? How often would I be notified (in the average case) on the PC platform, and does this system in any
way utilize DirectInput? On the PC platform, what generates the event stack that Java3D uses: