Re: [JAVA3D] Interference between objects

2001-01-10 Thread Doug Gehringer
> From: Joao Henrique <[EMAIL PROTECTED]> > > I have some simple objects in my scenario, like, for example, a plane and a > box. The box lays very close to the plane, almost touching it. When the > viewer is near the objects they are just perfect, but as the viewer gets far > from the objects, a k

Re: [JAVA3D] Interference between objects

2001-01-10 Thread Norm Whitehead
This seems to be a classic z-buffer problem. When the viewer is close to the two objects the z-buffer representation of the two planes ( the plane and a cube face) there is sufficient z-buffer resolution to determine that one object is closer to the viewer than the other, thus there is no color b

Re: [JAVA3D] Interference between objects

2001-01-10 Thread J. Lee Dixon
-1438 [EMAIL PROTECTED]AOL: LeeOrlando -Original Message- From: Joao Henrique [mailto:[EMAIL PROTECTED]] Sent: Tuesday, January 09, 2001 10:30 PM To: [EMAIL PROTECTED] Subject: [JAVA3D] Interference between objects Dear friends, I have some simple objects in my scenario, like, for examp

[JAVA3D] Interference between objects

2001-01-09 Thread Joao Henrique
Dear friends, I have some simple objects in my scenario, like, for example, a plane and a box. The box lays very close to the plane, almost touching it. When the viewer is near the objects they are just perfect, but as the viewer gets far from the objects, a kind of interference starts to happen.