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Subject: Re: [JAVA3D] Issues with Compressed Geometry: partial solution
Hello-
I partially fixed it. If you strip the geometry first, it seems to be ok?
It seemed that there were different code-paths in the utils for stripped vs
unstripped geometry. Is there maybe a bug if the
Hello-
I partially fixed it. If you strip the geometry first, it seems to be ok?
It seemed that there were different code-paths in the utils for stripped vs
unstripped geometry. Is there maybe a bug if the geometry is un-stripped?
Adam
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