support call. - Original Message -
From:
Philip
Taylor
To: [EMAIL PROTECTED]
Sent: Wednesday, September 12, 2001
9:59 AM
Subject: Re: [JAVA3D] Java 3D for
DirectX version versus OpenGL version
I
think we need the authoritative answer from Sun engineers, and, respectfully,
not "I
, 2001 9:59
AM
Subject: Re: [JAVA3D] Java 3D for DirectX
version versus OpenGL version
I
think we need the authoritative answer from Sun engineers, and, respectfully,
not "I've heard this or that" level information. that doesnt do a service to
the
Excuse me for trying to be helpful.
- Original Message -
From:
Philip
Taylor
To: [EMAIL PROTECTED]
Sent: Wednesday, September 12, 2001 8:59
AM
Subject: Re: [JAVA3D] Java 3D for DirectX
version versus OpenGL version
I
think we need the authoritative
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>Date: Tue, 11 Sep 2001 23:18:05 -0700
>From: Leyland <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] Java 3D for DirectX
,
2001 11:18 PMTo: [EMAIL PROTECTED]Subject:
Re: [JAVA3D] Java 3D for DirectX version versus OpenGL
version
I've heard the OpenGL version is better in terms of
completeness, while the DirectX version is newer and doesnt completely support
Java3D yet.
What I would like to k
and features.
- Original Message -
From:
java3d
To: [EMAIL PROTECTED]
Sent: Tuesday, September 11, 2001 7:38
PM
Subject: [JAVA3D] Java 3D for DirectX
version versus OpenGL version
Hi all.
Java 3D for Windows has two kinds of Runtime.
What is the diff
Hi all.
Java 3D for Windows has two kinds of Runtime.
What is the differece between DirectX version and OpenGL
version?
Which is faster?
Any kinds of comments would be very appreciated.
regards.
==School of
Multi