Jim,
I agree wholeheartedly and have gathered quite a lot of results myself and
posted them on our site:
http://www.tornadolabs.com/News/BenchJ3d_Results/benchj3d_results.html
I have an improved version of the benchmark code which I have been trying
to put the "finishing touches on" for about t
Jim, Justin,
Ok, I'll give a whirl at developing a benchmark for us to use. We can
host it off my website and the j3d.org site. Jim, send me what you have
so far and I'll start with that.
- John Wright
Starfire Research
Justin Couch wrote:
>
> Jim Schatzman wrote:
>
> > Is anyone interested in
Jim Schatzman wrote:
> Is anyone interested in organizing a suite of benchmarks, maybe putting a
> shell around a set of 2-3 with a simple, consistent output? Anyone who
> could distribute such a benchmark suite through their website?
I'd be quite happy to put the software and results up on j3d
I think the idea of having the Java3D community publish a benchmark (or series
of benchmarks) is a very good idea. Together, we would then compile tables of
benchmark data and we would be able to get an accurate picture of performance
on a wide variety of platforms. The activity just might convinc
At Sense8, we developed a 3D graphics benchmark known as Indy3D which was
(and still is) fairly widely used for comparing performance across OS,
platforms, adapters, configurations, etc. It is OpenGL only, however.
The source code (C++ with calls to one of Sense8's products, WorldToolKit)
is ava