Re: [JAVA3D] Java3D coordinate system

2005-07-25 Thread Zak Nixon
ROTECTED]> To: Sent: Monday, July 25, 2005 4:38 AM Subject: Re: [JAVA3D] Java3D coordinate system > > And that would be the Transform3D of what object ? > > The parent node of everything I place in the scene ? > > This would be the transform of everything which is not part of

Re: [JAVA3D] Java3D coordinate system

2005-07-25 Thread Mike Goldwater
dwater > -Original Message- > From: Discussion list for Java 3D API. We have moved to > https://java3d.dev.java.net/ [mailto:[EMAIL PROTECTED] On > Behalf Of Zak Nixon > Sent: 25 July 2005 09:42 > To: JAVA3D-INTEREST@JAVA.SUN.COM > Subject: Re: [JAVA3D] Java3D coo

Re: [JAVA3D] Java3D coordinate system

2005-07-25 Thread Zak Nixon
And that would be the Transform3D of what object ? The parent node of everything I place in the scene ? Zak - Original Message - From: "Mike Goldwater" <[EMAIL PROTECTED]> To: Sent: Monday, July 25, 2005 2:46 AM Subject: Re: [JAVA3D] Java3D coordinate system > Try

Re: [JAVA3D] Java3D coordinate system

2005-07-25 Thread Mike Goldwater
n > Sent: 25 July 2005 00:57 > To: JAVA3D-INTEREST@JAVA.SUN.COM > Subject: [JAVA3D] Java3D coordinate system > > In Java3D, the coordinate system is Y-up by default. > Is there anyway to change this without having to change the > coordinates of all my objects to that syste

[JAVA3D] Java3D coordinate system

2005-07-24 Thread Zak Nixon
In Java3D, the coordinate system is Y-up by default. Is there anyway to change this without having to change the coordinates of all my objects to that system? I need it to be Z-up instead. Thanks Zak === To unsubscribe, send