Darren,
Any chance you are rotating the lights right along with your objects?
Otherwise I'd assume your normals are messed up.
- John Wright
Starfire Research
darren cosker wrote:
>
> I have created a scene and have began attempting to add some directional
> light so as to provide some realism
I have created a scene and have began attempting to add some directional
light so as to provide some realism to the objects in it. Im having som
problems tho..
I've created cubes using QuadArrays and given each vertex a normal. However
when i add a cube to the screen only some surfaces are lit - a
Hi, I am having a strange problem with my program. When I run it on my
system (Win 98 with a Diamond FireGL 1000 Pro) it works fine. When it is
run on another machine (NT with a Diamond Viper 550 with 16Mb) the only
lighting that appears to get rendered is a spot light. Even that is only
viewab