Re: [JAVA3D] Lightweight Java 3D

2001-01-22 Thread Joerg >Herkules< Plewe
> What did Galilleo do that corresponds to what I said? Well, threatened with execution by the catholics he finally claimed having been wrong - although he was right!! - J > As a side note, your resume is very impressive. Hehe, just paper ;-) > > > Subject: Re: [JAVA

Re: [JAVA3D] Lightweight Java 3D

2001-01-21 Thread Kyle Wayne Kelly
nt: Sunday, January 21, 2001 4:46 PM > Subject: Re: [JAVA3D] Lightweight Java 3D > > > > > Subject: Re: [JAVA3D] Lightweight Java 3D > > > > > > I apologize for wrongly stating that "Java is invariably slow". > > > > > &g

Re: [JAVA3D] Lightweight Java 3D

2001-01-21 Thread Kyle Wayne Kelly
What did Galilleo do that corresponds to what I said? As a side note, your resume is very impressive. - Original Message - From: "Joerg 'Herkules' Plewe" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, January 21, 2001 4:46 PM Subject:

Re: [JAVA3D] Lightweight Java 3D

2001-01-21 Thread Joerg 'Herkules' Plewe
> Subject: Re: [JAVA3D] Lightweight Java 3D > > I apologize for wrongly stating that "Java is invariably slow". Like Gallileo did? ;-) - J Joerg 'Herkules' Plewe HARDCODE Development http://www.hardcode.de =

Re: [JAVA3D] Lightweight Java 3D

2001-01-21 Thread Kyle Wayne Kelly
I apologize for wrongly stating that "Java is invariably slow". - Original Message - From: "Kyle Wayne Kelly" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, January 17, 2001 3:47 PM Subject: Re: [JAVA3D] Lightweight Java 3D > Ok, just

Re: [JAVA3D] Lightweight Java 3D

2001-01-17 Thread Kyle Wayne Kelly
emy E. Denton" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, January 17, 2001 1:07 PM Subject: Re: [JAVA3D] Lightweight Java 3D > The basic issue is this (as far as I grasp it): > > Heavyweight means that the virtual machine gets the native OS to do the > dra

Re: [JAVA3D] Lightweight Java 3D

2001-01-17 Thread Jeremy E. Denton
The basic issue is this (as far as I grasp it): Heavyweight means that the virtual machine gets the native OS to do the drawing for a component. IE: VM: Draw me a button at this location. Lightweight means that the virutal machine does the drawing itself from something that *looks* like the nati

Re: [JAVA3D] Lightweight Java 3D

2001-01-17 Thread Doug Twilleager
e usefull in some limited cases, but for the most part becomes uninteresting fairly quickly. And, this still doesn't solve the deployment problem completely. I hope this gives a little insight into these problems. Doug Twilleager Sun Microsystems >MIME-Version: 1.0 >Subject: [JAV

[JAVA3D] Lightweight Java 3D

2001-01-17 Thread Bob Gray
Title: Lightweight Java 3D Is there anyone out there thinking about doing some kind of Java 3D to Java 2D conversion? Maybe "conversion" isn't the right word.  I've seen some 3D stuff done with Java 2D.  For what it was, it wasn't too bad.  I am wondering if there is any thought about havin