Hi Justin,
>> When all 4 texture stages button are uncheck, it should display a
white >> image. But J3D fail to disable the first texture stage, >>
instead it pick up the last texture environment set (which is background
>> texture). That's why you see background texture >> swap in. This is
bug 48
Kelvin Chung wrote:
The text does not show up using NormalMap, only Reflection map can see
it. All the stages are download to OGL correctly
so I believe this is not a bug but the region just map to an area
without text.
Could be. Depends on the viewing angle. Other normal map stuff seems to
work O
Hi Justin,
The first thing you should see is a single polygon in front of you
with a white background textured geometry behind it. Everything is
turned on at this point, so by rights you should be seeing the
reflected text, a bump map, stencil map and light map all applied to
the polygon.
This is