e that will export this
information into one of the above options. This feature will not be part of
my exporter's initial release. Possibly in the future.
>From: Boris <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
Java3D Gurus,
I have a challenging (as I see it) multitexturing problem at hand.
Please, let me know how if it can be solved with current JAVA3D API
Here is the problem. I have a Geometry object (in fact it is TriangularArray). I want
to place one texture at one part of it and another texture a
Shawn,
> They did not give a fix version or excepted time or a work around. In
> fact, I sent an example app, they reproduced it, but never said when it
> would be fixed or what to do. Of course, this was not a critical fix
> for me at this time, so we didn't pursue it either.
>
The bug
Sorry, I should have told you. Yes, it is that bug. When I run my
"Particles" stuff, which are alpha textured tris, AND a multi-texture
terrain, the textures are mapped incorrectly on the particles, in the
OpenGL version, but not the DirectX version.
They did not give a fix version or excepted t