Re: [JAVA3D] Multi-texturing problem

2002-04-18 Thread Chris Forrester
e that will export this information into one of the above options. This feature will not be part of my exporter's initial release. Possibly in the future. >From: Boris <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED]

[JAVA3D] Multi-texturing problem

2002-04-17 Thread Boris
Java3D Gurus, I have a challenging (as I see it) multitexturing problem at hand. Please, let me know how if it can be solved with current JAVA3D API Here is the problem. I have a Geometry object (in fact it is TriangularArray). I want to place one texture at one part of it and another texture a

Re: [JAVA3D] Multi-texturing problem

2000-11-27 Thread Charmaine Lee
Shawn, > They did not give a fix version or excepted time or a work around. In > fact, I sent an example app, they reproduced it, but never said when it > would be fixed or what to do. Of course, this was not a critical fix > for me at this time, so we didn't pursue it either. > The bug

Re: [JAVA3D] Multi-texturing problem

2000-11-27 Thread Shawn Kendall
Sorry, I should have told you. Yes, it is that bug. When I run my "Particles" stuff, which are alpha textured tris, AND a multi-texture terrain, the textures are mapped incorrectly on the particles, in the OpenGL version, but not the DirectX version. They did not give a fix version or excepted t