lication. The server works only
> to
> transmit communication. The client takes all of the other tasks.
>
>
> Qiuli
>
> -Original Message-
> From: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED]]On Behalf Of Ralph Jones
> Sent: Tuesday, January 09, 2001 12:59
[mailto:[EMAIL PROTECTED]]On Behalf Of Ralph Jones
Sent: Tuesday, January 09, 2001 12:59 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Multiplayer server setup in Java3d...
Hi,
I was wondering how youve all approached the creation of server apps in
shared java3D. Im making a multiplayer game, and will
Hi,
I was wondering how youve all approached the creation of server apps in
shared java3D. Im making a multiplayer game, and will use a server app
with multiple client apps. Most of the interactions in the game will be
controlled by the server, with the client only controlling their own
movem