Re: [JAVA3D] Multiple Textures in an Object

2000-08-24 Thread Charmaine Lee
> > 1-It looks like the all texture sets are applied at every vertice Only those texture units that are enabled will be applied. If both of the texture units are enabled, yes, both textures will be applied. And that's what multi-textures is supposed to do. > 3-The texture

Re: [JAVA3D] Multiple Textures in an Object

2000-08-24 Thread Yazel, David J.
Charmaine Lee > Sent: Thursday, August 24, 2000 1:23 PM > To: [EMAIL PROTECTED] > Subject: Re: [JAVA3D] Multiple Textures in an Object > > Hi David, > > There is a bug in Java3D 1.2 in using two tex coords sets. Try > using the same tex coord set for both texture un

Re: [JAVA3D] Multiple Textures in an Object

2000-08-24 Thread Charmaine Lee
gt; Subject: [JAVA3D] Multiple Textures in an Object > To: [EMAIL PROTECTED] > > Hi all! > > Perhaps this does not do what I thought it would do. Or perhaps I am using > it wrong. > > 1. I have defined a triangle strip array > 2. I have two tex coord sets defined, mapped

[JAVA3D] Multiple Textures in an Object

2000-08-23 Thread David
Hi all! Perhaps this does not do what I thought it would do. Or perhaps I am using it wrong. 1. I have defined a triangle strip array 2. I have two tex coord sets defined, mapped to tex units 0 and 1 3. I have a terrain mesh. As I am building the vertices I am specifying the texture coordinate