Re: [JAVA3D] Multiple canvas views of the same scene resulting in lost textures

2004-08-18 Thread Paul Brown
Hi, I stumbled across my own workaround. If I call the removeAllLocales method on my VirtualUniverse, immediately after creating it and before adding any Locales or anything else, I do not get the problem of diappearing textures. All I can see from the source code (isn't open source great!) is that

Re: [JAVA3D] Multiple canvas views of the same scene resulting in lost textures

2004-08-17 Thread Paul Brown
Hi Mike, Yes, the reporter of that issue thought my problem was similar. The website reports that the issue has been fixed and I look forward to trying the next release. In the meantime, I would be grateful if anyone can suggest a workaround. Thanks, -Paul ==

Re: [JAVA3D] Multiple canvas views of the same scene resulting in lost textures

2004-08-17 Thread Mike Pilone
ssage- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] On Behalf Of Paul Brown Sent: Tuesday, August 17, 2004 11:47 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] Multiple canvas views of the same scene resulting in lost textures Hi, I have two view objects in my universe. One of the

[JAVA3D] Multiple canvas views of the same scene resulting in lost textures

2004-08-17 Thread Paul Brown
Hi, I have two view objects in my universe. One of the views has two canvases attached to it, the other has one canvas. Therefore, I have three canvases, two of which have the same view of the virtual world. Let me draw a quick scenegraph: View 1 ---Canvas 1 |Canvas 2 Vi

Re: [JAVA3D] Multiple canvas

2001-09-05 Thread Thomas Gilbert Giusepe
.getLocale()); //-- // repeat the same process for your canvas3D n. 3,4,5,6! Rgds, TGG   !:§)= >From: Jyothi Mohan <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subject:

Re: [JAVA3D] Multiple canvas

2001-08-20 Thread Dipl. Ing. Paul Szawlowski
SimpleUniverse is, as its name says, for simple applications. Use VirtualUniverse if you want complete control over the scene graph structure. I think there are some example about the minimum code needed in the archives. Jyothi Mohan schrieb: > Hi everyone, > I am not sure how to imple

[JAVA3D] Multiple canvas

2001-08-20 Thread Jyothi Mohan
Hi everyone, I am not sure how to implement this requirement. Please help me. I need to display a JTextArea followed by an object on a Canvas3D and another JTextArea followed by a different object on another Canvas3D. The objects on the two canvaes are not dependant on each other. I can't