Thank you very much, mattie!
I guess that I was confused by myself. Your code demonstrated the concepts
of behavior more clearer. it helped me to figure out where I could play a
little trick on top of your idea. It works pretty well. As I said, Java3D
move scene in the X,Z direction in object coo
Hi Lan
I wrote a mousebehavior class that may help you.
I also add it to the viewplatformtransform
you can specify the translations/rotations as you mention (so without input from the
user).
However, it is a behavior class that is specifically written for my application so it
navigates maybe a
Since I have not seen any response to this mail, I will give my opinion.
This question may be for Java3D team.
I wish Java3D provides us with an interface that programmer can specify the
x and z translations for the Behavior. This is similar to that a programmer
can activate a button press withou
Hi,
I have been struggling with this for a week. I was wondering if any one
having the experience and solution to my problem. Since my 3D scene
contains huge amount of objects, it is faster to navigate the scene by
modifying the viewer's transformGroup. I know that default Java Mouse
Behavior onl