Hi, How do I achieve a non-uniform scale using an Interpolator? Do I have to write my own Interpolator?
"javax.media.j3d.ScaleInterpolator" operates uniformly... Regards, Arvid ==========================================================================To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".