Re: [JAVA3D] Off-Axis Projection and Multi-Screen configurations

2000-06-30 Thread Jack Gundrum
This describes my problem exactly, I believe the answer involves changing the imageplate using the headtracked configuration. There is an example of Java3D in a CAVE in a paper that was published in the May/June 1999 issue of IEEE called "Projects in VR" : The Java3D API and VR. Could we please h

Re: [JAVA3D] Off-Axis Projection and Multi-Screen configurations

2000-06-30 Thread Shawn Kendall
There have been several more posts on the subject but no response from Sun  I don't know if this has fallen on deaf ears, or if I failed to explain the problem well enough.  So I will attempt again. I have three machines, therefore three JVM's, three View's and three Canvas3d's that need to work

Re: [JAVA3D] Off-Axis Projection and Multi-Screen configurations

2000-06-29 Thread Jon Barrilleaux
It's deja vu all over again I reported this problem at length (and tried most of what you have tried) on the list quite a while ago in 1.1 days. Since it seemed such a fundamental thing I assumed that it would be addressed in 1.2. I take it from your comments that it was not. My conclusion

[JAVA3D] Off-Axis Projection and Multi-Screen configurations

2000-06-28 Thread Shawn Kendall
So...I've been scouring the API docs and online manual. I have a better understanding of the intended use for the Java3D View Model but I am still having no luck getting it to do what I need. I need to create what appears to be a seamless scene across at least three separate Canvas3D's and Views