Re: [JAVA3D] OrderedGroup and transparency

2003-06-04 Thread Jeremy Booth
Hi Thanks to Dave's post I spotted something very very obvious, .setDepthBufferEnabled on rendering attributes, having set this to false on *all* HUD components it now works as expected with OrderedGroups *slaps self round for not spotting it before* Thanks Dave Cheers Jeremy -- Homepage: ht

Re: [JAVA3D] OrderedGroup and transparency

2003-06-04 Thread Jeremy Booth
Yazel, David J. wrote: There is a trick to this. We have the same sort of hud design, and we use ordered group to force the layering of the components in a hud window. I believe the following screenshot shows the effect you are looking for, where transparent objects in the scene are properly mixe

Re: [JAVA3D] OrderedGroup and transparency

2003-06-04 Thread Yazel, David J.
There is a trick to this. We have the same sort of hud design, and we use ordered group to force the layering of the components in a hud window. I believe the following screenshot shows the effect you are looking for, where transparent objects in the scene are properly mixed with the overlay: ht

Re: [JAVA3D] OrderedGroup and transparency

2003-06-03 Thread Vladimir Vernikovski
t; <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, June 03, 2003 2:44 PM Subject: Re: [JAVA3D] OrderedGroup and transparency > Hi >I guess I didn't explain well enough what I'm doing. I have a 3d world that > contains transparent objects, these interact wi

Re: [JAVA3D] OrderedGroup and transparency

2003-06-03 Thread Jeremy Booth
Hi I guess I didn't explain well enough what I'm doing. I have a 3d world that contains transparent objects, these interact with each other as expected (most used to simulate lights/lens flare), then I am creating a HUD close to the viewer. The hud is designed to accept multiple levels and each o

Re: [JAVA3D] OrderedGroup and transparency

2003-06-03 Thread Vladimir Vernikovski
lt;[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, June 03, 2003 1:51 PM Subject: Re: [JAVA3D] OrderedGroup and transparency > i have never use transparency. could you give some example. > > thanks > -Message d'origine- > De : Vladimir Vernikovski

Re: [JAVA3D] OrderedGroup and transparency

2003-06-03 Thread hterrolle
i have never use transparency. could you give some example. thanks -Message d'origine- De : Vladimir Vernikovski <[EMAIL PROTECTED]> À : [EMAIL PROTECTED] <[EMAIL PROTECTED]> Date : mardi 3 juin 2003 12:40 Objet : Re: [JAVA3D] OrderedGroup and transparency >On Mon,

Re: [JAVA3D] OrderedGroup and transparency

2003-06-03 Thread Vladimir Vernikovski
On Mon, 2 Jun 2003 14:48:31 +0100, Jeremy Booth <[EMAIL PROTECTED]> wrote: >Hi > I'm still having troubles with multiple transparencies, but having spend 4 >days at it' I noticed the one difference to the code that works, and what I'm >doing, mine are buried under an ordered group, if I change t

Re: [JAVA3D] OrderedGroup and transparency

2003-06-03 Thread Vladimir Vernikovski
Hi! If you use complex secluded transparency objects, OrderedGroup not help. OrderedGroup just make render objects one by one in compliance with childIndexOrder parameter. Try to use Universe options: u.getViewer().getView().setTransparencySortingPolicy(View.TRANSPARENCY_SORT_GEOMETRY); u.getVie

[JAVA3D] OrderedGroup and transparency

2003-06-03 Thread Jeremy Booth
Hi I'm still having troubles with multiple transparencies, but having spend 4 days at it' I noticed the one difference to the code that works, and what I'm doing, mine are buried under an ordered group, if I change this for a branchgroup the transparencies work with each other, and I can see tran

Re: [JAVA3D] OrderedGroup and Transparency

2000-02-16 Thread Julian Scheid
Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Olivier fillon Sent: Tuesday, February 15, 2000 11:11 PM To: [EMAIL PROTECTED] Subject: [JAVA3D] OrderedGroup and Transparency Hi fellow avatars, I have icons of vehicule driving on a road, to be usre to have the vehicle on t

[JAVA3D] OrderedGroup and Transparency

2000-02-15 Thread Olivier fillon
Hi fellow avatars, I have icons of vehicule driving on a road, to be usre to have the vehicle on top of the road (even if they have same z or just a slight z diff, I am using ordered group=> the problem, now, the transparent background of the icon does not work anymore. As I understand things, my