[JAVA3D] Performance Benchmarks

2002-06-04 Thread rishi nair
Hi Does anybody have a benchmark for Java3D applications running on S3 Savage Card(NT4). I want to get some figures on the achieved fps vs triangle count. thanks rishi === To unsubscribe, send email to [EMAIL PROTECTED] and i

Re: [JAVA3D] Performance benchmarks?

1999-11-12 Thread Mike Chapman
Thanks for the response, Doug. It's good to hear that progress is being made in these areas (rendering speed and memory footprint). The smaller and faster Java3D is, the better it will look compared to whatever 3D technology Microsoft is cooking up in their kitchen-of-horrors :) >The memory in

Re: [JAVA3D] Performance benchmarks?

1999-11-12 Thread Doug Twilleager
Team > MIME-Version: 1.0 > Content-Transfer-Encoding: 7bit > X-Priority: 3 > X-MSMail-Priority: Normal > X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 > Subject: Re: [JAVA3D] Performance benchmarks? > To: [EMAIL PROTECTED] > > > what we really need to know

Re: [JAVA3D] Performance benchmarks?

1999-11-12 Thread David Hallé
Hi, I went there to try this benchmark : > http://www.tornadolabs.com/News/BenchJ3d_Results/benchj3d_results.html Sorry for this stupid question. I read the j3D guide from Sun and they talk about immediate and retained mode for rendering. But I did'nt really understood how to implement both. And

Re: [JAVA3D] Performance benchmarks?

1999-11-11 Thread Mike Chapman
> what we really need to know is whether Java3D can handle a heavy > graphics load without getting bogged down. In its current form, I would say 'no'. This is one particular beef that I have with Java3D. Why is it so slow, and why does it balloon up in size as more items are added to the scene

Re: [JAVA3D] Performance benchmarks?

1999-11-10 Thread Daniel Selman
]]On Behalf Of Kenneth Gordon > Sent: 10 November 1999 22:10 > To: [EMAIL PROTECTED] > Subject: [JAVA3D] Performance benchmarks? > > > I'm relatively new to the Java3D world, but I have been a long-time user > of OpenGL. I have recently been asked to evaluate the feasibility

[JAVA3D] Performance benchmarks?

1999-11-10 Thread Kenneth Gordon
I'm relatively new to the Java3D world, but I have been a long-time user of OpenGL. I have recently been asked to evaluate the feasibility of using Java3D instead of OpenGL for many of our upcoming graphics projects, and wanted to find some statistics on how Java3D stacks up. Obviously the API is