It looks like I am getting un-transformed coordinates back from picking.
Looking at the j3dfly example, I don't see any adjustment for the
transformations above the shape in the scenegraph. Do I need to translate
the coordinates I get back with all the transformations above it?
Also, the API spec says:
"the closest vertex to the center of the pick shape, and the intersection's
coordinate, normal, color and texture coordinates"
This implies that you get the vertex AND the actual intersection's
coordinate, which would most likely NOT on a vertex... so if you were
mid-triangle would I get the proper adjusted Y coordinate, or do I need to
calculate that myself?
Dave Yazel
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