Hi all !!
I want to implement applets that display a file model (3ds model with sub-objects).
The Starfire 3ds loader builds an scene graph like this:
BG (Main model BranchGroup)
|
/ | \
/ | \
Hi folks...
In my application, I want to use a
PositionInterpolator to move an object around. Here
is the scenario:
A) The object is located at (35, 55, 45).
B) I want to move it to (5, 55, 45) over a period of
5 seconds.
C) What actually happens is the object "jumps" to (5,
0, 0).
D) Here
Hi folks...
In my application, I want to use a
PositionInterpolator to move an object around. Here
is the scenario:
A) The object is located at (35, 55, 45).
B) I want to move it to (5, 55, 45) over a period of
5 seconds.
C) What actually happens is the object "jumps" to (5,
0, 0).
D) Here