[JAVA3D] PositionPathInterpolator

2002-07-08 Thread Zak Nixon
group: I have 3000+ points that define a path. Now I need to supply a PositionPathInterpolator with knot values for these positions. How do I achieve a correct knot value for each point. Also, does anyone have an example on how to use the Interpolators? Thanks, Zak ==

[JAVA3D] PositionPathInterpolator: Request for Enhancements to Optimize Memory

2001-11-14 Thread R Vegan
The PositionPathInterpolator requires an array of Point3f objects for specifying the positions. It would help significantly if the API could be enhanced to take as input a *single* array of coordinate values - just as with the Geometry arrays. Also, would it be possible to have the float[] knots

[JAVA3D] PositionPathInterpolator

2001-02-13 Thread Altaher Man-QA5778
Is there any sample code for PositionPathInterpolator? Thx, Ma'n. === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL P

[JAVA3D] PositionPathInterpolator to move objects

2000-12-11 Thread Mark Beckman
Hi folks, Another question regarding the use of interpolators to move objects. Basically, I have a process feeding me coordinate position information (e.g. x0244 means move to position 244 on the x axis). If the object is sitting at x 200, I setup a PositionPathInterpolator with knots = {0.0, 1

Re: [JAVA3D] PositionPathInterpolator

2000-02-14 Thread Olivier fillon
a cut and paste of one of my previous message which should help you: /** * return an array of points interpolated from the given knots * it is hardcoded to being 5 times the number of knots * this is done by building the new inferred points from an existing java3D * interpolator ov

[JAVA3D] PositionPathInterpolator

2000-02-14 Thread PK
Hi, I'm trying to use PositionPathInterpolator to move an object through fixed points in a scene. In the specification, it says to use it in the form: public PositionPathInterpolator(Alpha alpha, TransformGroup target, Transform3D axisOfTranslation, float knots[