Re: [JAVA3D] Problem with Material

2005-05-19 Thread John Wright
Saeed, Is your object within the bounds of the lights? Your directional light has no direction! (0,0,0)! The ambient light color of your objects is fairly dark (pure blue). As Christophe pointed out your color values should be between 0 and 1. - John Wright Starfire Research Saeed Ansari wrote: Hi

Re: [JAVA3D] Problem with Material

2005-05-19 Thread Saeed Ansari
Hi John, I have used lighting as you see :       BoundingSphere bound=new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 50 );     Color3f lightColor = new Color3f (1.0f, 1.0f, 1.0f);    Vector3f light1Direction = new Vector3f (0.0f, 0.0f, 0.0f);    DirectionalLight light1  = new DirectionalLight (ligh

Re: [JAVA3D] Problem with Material

2005-05-19 Thread Christophe LOREK
:55 PM Subject: [JAVA3D] Problem with Material Hi, I have used material, but it doesn't work and all of shapes are dark. Below is my code : Appearance appearance=new Appearance(); appearance.setColoringAttributes (new ColoringAttributes (new Color3f(2.0f, 1.0f, 3.

Re: [JAVA3D] Problem with Material

2005-05-19 Thread John Wright
Saeed, Perhaps you don't have a light source in your scene? - John Wright Starfire Research Saeed Ansari wrote: Hi, I have used material, but it doesn't work and all of shapes are dark. Below is my code : Appearance appearance=new Appearance(); appearance.setColoringAttributes (new Coloring

[JAVA3D] Problem with Material

2005-05-19 Thread Saeed Ansari
Hi, I have used material, but it doesn't work and all of shapes are dark. Below is my code :       Appearance appearance=new Appearance();    appearance.setColoringAttributes (new ColoringAttributes (new Color3f(2.0f, 1.0f, 3.5f),1));    appearance.setPolygonAttributes(polyAtt);    Material mat=new