Hi David,
I am probably preaching to an expert here...
But since I have been doing something similar
I would like to know if my understanding is correct
with regard to the following...
Yes, GeometryArray can be shared as Michael already mentioned.
But the "catch" in your multiple textures case I
Sent: Wednesday, August 14, 2002 8:24 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Re-using geometry for decals
Hi David,
> Is there any legal way to use the the same GeometryArray in multi-pass
> rendering (ala decal group)? Is it legal to assign the same GeometryArray
> to multipl
Hi David,
> Is there any legal way to use the the same GeometryArray in multi-pass
> rendering (ala decal group)? Is it legal to assign the same GeometryArray
> to multiple shapes?
Why shouldn't it be legal ? Geometry, Appearance, .. are NodeComponents,
therefore the scenegraph only has refe
Is there any legal way to use the the same GeometryArray in multi-pass
rendering (ala decal group)? Is it legal to assign the same GeometryArray
to multiple shapes? Even with by-ref geometry my fear would be that Java3d
would have seperate display lists for each geometry array, even though it is