> Date: Wed, 6 Dec 2000 14:58:25 -0800
> From: Joe Kiniry <[EMAIL PROTECTED]>
> Organization: DALi, Inc.
>
> a. Compressed geometry does not support texture information (This is the
> killer, from our perspective - what non-simplisitic or industrial rendering
> is interesting without textu
Hi all,
We have reached a point where we are interested in storing our complex
renderable entities in an efficient file format for loading when the
application starts and for data transmission.
I had always presumed that we could use the geometry compression APIs in
Java3D for the renderable par