[JAVA3D] Rendering problem - Texture maps substituted.

2002-05-06 Thread John Barrus
I'm struggling with frame #2 of an off-screen rendered canvas. I build a driveway image by creating a Java3D scene and rendering it to an off-screen buffer, then compositing it onto another image. It works well the first, third, and nth time, where n != 2. When I render the second time, the origi

[JAVA3D] Rendering problem

2002-02-19 Thread Guang Bin Liu
Hi Friends: Thank you for your valuable suggestions. I am using OpenGL version. Yes, I did set the OpenGL setting-> Vertical Sync to on. In addition, I set the card driver to be 'enable stereo' and tried the resolution 640X480. They all did not fix the problem. Also, if I have only one swap, I

Re: [JAVA3D] Rendering problem with J3D V1_2.

2000-06-27 Thread Dan Petersen
ge: en > MIME-Version: 1.0 > Date: Tue, 27 Jun 2000 09:58:48 +0200 > From: Andreas Ebbert <[EMAIL PROTECTED]> > Subject: Re: [JAVA3D] Rendering problem with J3D V1_2. > To: [EMAIL PROTECTED] > > Hi, > > Malcolm Binstead wrote: > > > > > This problem ha

Re: [JAVA3D] Rendering problem with J3D V1_2.

2000-06-27 Thread Andreas Ebbert
Hi, Malcolm Binstead wrote: > This problem has been fixed in 1.2.1 Beta. Is 1.2.1 available ?. It's not on http://developer.java.sun.com/developer/earlyAccess/ or http://java.sun.com/products/java-media/3D/index.html Has anyone found the new beta yet? Thanks, Andreas

Re: [JAVA3D] Rendering problem with J3D V1_2.

2000-06-26 Thread Malcolm Binstead
Hi Uma, Thanks. > This problem has been fixed in 1.2.1 Beta. Is 1.2.1 available ?. It's not on http://developer.java.sun.com/developer/earlyAccess/ or http://java.sun.com/products/java-media/3D/index.html Malc. === To uns

Re: [JAVA3D] Rendering problem with J3D V1_2.

2000-06-23 Thread Uma Sabada
PROTECTED]> > Subject: [JAVA3D] Rendering problem with J3D V1_2. > To: [EMAIL PROTECTED] > > I've been rendering a number of stacked, partially transparent squares. > I use an "OrderedGroup" node to avoid the normal transparency problems. > This method works well wit

[JAVA3D] Rendering problem with J3D V1_2.

2000-06-23 Thread Malcolm Binstead
I've been rendering a number of  stacked, partially transparent squares. I use an "OrderedGroup" node to avoid the normal transparency problems. This method works well with java3d1_1_3-win-opengl-sdk but the same application fails with java3d1_2-win-opengl_sdk below is the exception mes