Re: [JAVA3D] Resident Textures

2001-09-19 Thread Kevin Rushforth
Texture priorities are not in the 1.3 API. It is on the list of possible features for 1.4 (assuming that Java 3D can't determine the optimal priority, which it probably can't in many cases). -- Kevin Rushforth Java 3D Team Sun Microsystems [EMAIL PROTECTED] >Date: Tue, 18 Sep 2001 12:11:13 -0

[JAVA3D] Resident Textures

2001-09-18 Thread Giles
I'm working on an application that will need to move textures in and out of memory rather often. I thought I remembered that 1.3 would have the ability to specify a texture priority. Looking through the 1.3 alpha 2 specification I don't see anything like that. Have I missed it somewhere or is i