Texture priorities are not in the 1.3 API. It is on the list of
possible features for 1.4 (assuming that Java 3D can't determine the
optimal priority, which it probably can't in many cases).
--
Kevin Rushforth
Java 3D Team
Sun Microsystems
[EMAIL PROTECTED]
>Date: Tue, 18 Sep 2001 12:11:13 -0
I'm working on an application that will need to move textures in and out
of memory rather often. I thought I remembered that 1.3 would have the
ability to specify a texture priority. Looking through the 1.3 alpha 2
specification I don't see anything like that. Have I missed it
somewhere or is i