Change the face culling policy (default is backface culling) to CULL_NONE in a
PolygonAttributes object and add it to the Appearance object of your textured
object.
Vidya Sagar schrieb:
> Hi,
>I created a polygon and mapped an image onto it.
> Now I used RotationInterpolator class to rotate
Hi,
I created a polygon and mapped an image onto it.
Now I used RotationInterpolator class to rotate the
image continuosly. My problem is, I could'nt see the
image always, instead I could only see a blank screen
for some time and after some time the image again
reappers. This means that I could