Re: [JAVA3D] Rotation and texturing

2001-10-28 Thread Dipl. Ing. Paul Szawlowski
Change the face culling policy (default is backface culling) to CULL_NONE in a PolygonAttributes object and add it to the Appearance object of your textured object. Vidya Sagar schrieb: > Hi, >I created a polygon and mapped an image onto it. > Now I used RotationInterpolator class to rotate

[JAVA3D] Rotation and texturing

2001-10-27 Thread Vidya Sagar
Hi, I created a polygon and mapped an image onto it. Now I used RotationInterpolator class to rotate the image continuosly. My problem is, I could'nt see the image always, instead I could only see a blank screen for some time and after some time the image again reappers. This means that I could