] RotationPathInterpolator for Animation
Hello,
I am currently using RotationPathInterpolator to animate virtual human.
I first build each part of the human body e.g. legs, arms etc. and then
use transformgroup(mainly translations) to form a articulated figure.
However, when I use RotationPath Interpolator to animate
Hello,
I am currently using RotationPathInterpolator to animate virtual human.
I first build each part of the human body e.g. legs, arms etc. and then
use transformgroup(mainly translations) to form a articulated figure.
However, when I use RotationPath Interpolator to animate the motion of
each