>Date: Fri, 03 May 2002 11:57:34 +1000
>From: GB Liu <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] Stereo problem
>To: [EMAIL PROTECTED]
>MIME-version: 1.0
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Hi Kelvin:
Thank you for your instructions.
>Please also try setting defaultSharedStereoZbuffer to FALSE if your card
did support separate z buffer for stereo.
I did it and did not find any improvement.
> Seems like the eye glass did not sync well in PureImmedate mode.
I don't think it is t
Hi GB,
>
>Thank you for your instruction. I checked the PureImmediateStereo.java file
>and found that the line:
>public static String defaultSharedStereoZbuffer = Boolean.TRUE.toString();
>
>is there correctly.
Please also try setting defaultSharedStereoZbuffer to FALSE
if your card did support
Hi Kelvin:
Thank you for your instruction. I checked the PureImmediateStereo.java file
and found that the line:
public static String defaultSharedStereoZbuffer = Boolean.TRUE.toString();
is there correctly.
My graphic card does support the stereo. I am not perfectly sure whether
through OpenG
Hi GB,
>Date: Wed, 01 May 2002 13:59:35 +1000
>From: GB Liu <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] Stereo problem
>To: [EMAIL PROTECTED]
>MIME-version: 1.0
>X-MIMEOLE: Produced By Microsoft MimeOLE V5.50.4133.2400
>Content-transfer-encoding: 7bit
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11:30:02 +1000
> >From: GB Liu <[EMAIL PROTECTED]>
> >Subject: [JAVA3D] Stereo problem
> >To: [EMAIL PROTECTED]
> >MIME-version: 1.0
> >X-MIMEOLE: Produced By Microsoft MimeOLE V5.50.4133.2400
> >X-Priority: 3
> >X-MSMail-priority: Normal
> >D
nning on ?
I guess there is problem with the refresh rate setting
in the driver configuration that sync. the output.
- Kelvin
-
Java 3D Team
Sun Microsystems Inc.
>Date: Wed, 01 May 2002 11:30:02 +1000
>From: GB Liu <[EMAIL PROTECTED]>
>Subject: [JAVA3D] Stereo
Title: Network Blitz
Hi J3D Team:
Thank you so much for your great effort for getting the new release
available. After installing J3D Beta2, I run an sample program
called PureImmediateStereo through JBuilder 6. I found the problem I
described before is still there. I am wondering wheth
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> Date: Mon, 26 Feb 2001 11:42:22 -0500
> From: Yohan Baillot <[EMAIL PROTECTED]&
Hi Yohan !
Yohan Baillot schrieb:
> Hello,
>
> I just got stereo working for all my application on a graphics card
> supporting
> DirectX using the Direct3D version of Java3D.
What I would like to know is, what stereo formats (above-below, quadbuffer,
interlaced) are supported by Java3D ? I wo
Hello,
I just got stereo working for all my application on a graphics card
supporting
DirectX using the Direct3D version of Java3D. However, when controlling the
object using some extension of the mouse behavior it seems as I really get
to
control the right eye view, while the left eye view is sl
Hello everyone,:)
I just wanted to let those of you who read my previous emails know that
the problem with the stereo has been solved. As suspected, I had to set
the correct left and eye positions in the Canvas3D class AND the
distance between the two eyes in the PhysicalBody class. I hope that
t
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