t may have increased FPS a little. Now
that it looks OK I can try that again.
No transparencies at all, I'm afraid
Thanks a lot for your reply anyway
Øyvind Andersen
-Original Message-
From: pumpkin [mailto:[EMAIL PROTECTED]
Sent: 10. mars 2004 16:04
To: [EMAIL PROTECTED]
Subj
. mars 2004
11:00To: [EMAIL PROTECTED]Subject: Re: [JAVA3D]
Strange rendering issues (Now with _real_
attachments)
Cool
efects ! ;-)
What
happens if you turn double sided polygons on ? If then your image looks ok,
it's most probable that you're having problems
Hello
How many triangles are in that array ?
(after looking at the closeup screenshot i would say: too much)
do you have overlapping triangles ?
What happens if the array is stripified first ?
Do you set any transparancy-attributes ?
cu
=
re. Just from the picture it's difficult to realize what can be the
cause.
Cheers,
Florin
-Original Message-From: Discussion list for Java 3D
API [mailto:[EMAIL PROTECTED]On Behalf Of Øyvind
AndersenSent: Mittwoch, 10. März 2004 10:31To:
[EMAIL PROTECTED]Subject: [JAVA3
Title: Strange rendering issues (Now with _real_ attachments)
Hello
Attached is a couple of screenshots of an object viewed from different positions, one very close to it and the other a bit further away. As you can see viewing the object from some distance produces some weird and unpleasan
Title: Strange rendering issues
Hello
Attached is a couple of screenshots of an object viewed from different positions, one very close to it and the other a bit further away. As you can see viewing the object from some distance produces some weird and unpleasant looking "holes". The object