Hi Alejandro
> How can I use texture mapping with Shape3D's imported with
> a Loader if I don't know what geometry types are used in
> the objects?
Well simply before you add the Scene to your ContentBranch of your Locale
traverse through the Graph. You will hit at the end a Shape3D because it's
lto:[EMAIL PROTECTED]]Sent: Tuesday, September 18, 2001 8:58
AMTo: [EMAIL PROTECTED]Subject: [JAVA3D]
Texture Mapping and Loaders
I sent out a message a little while ago
regarding how to apply textures
to Shape3D's obtained from a Loader. So
far, I haven't gotten much
I sent out a message a little while ago regarding
how to apply textures
to Shape3D's obtained from a Loader. So far,
I haven't gotten much
response although I realize that people were
distracted last week.
Here is my basic question:
How can I use texture mapping with Shape3D's
imported
I used several loaders to import models and one big problem seems to be UVW texture
mapping. Which types of mapping do
they support? I heard they only support planar mapping, is that true? Who knows which
loaders are most useful?
Markus
=