Re: [JAVA3D] TextureCubeMap and DirectX

2003-03-21 Thread Kelvin Chung
Christian Zanardi wrote: Hi! first of all thanks for the answers and hint on the problem (the textureCubeMap from Alessandro Borges was a life savior). I found out that the problem came from the following lines of code: texCmap.setMagFilter(Texture.NICEST); texCmap.setMinFilter(Texture.NICEST); w

[JAVA3D] TextureCubeMap and DirectX

2003-03-19 Thread Christian Zanardi
Hi! first of all thanks for the answers and hint on the problem (the textureCubeMap from Alessandro Borges was a life savior). I found out that the problem came from the following lines of code: texCmap.setMagFilter(Texture.NICEST); texCmap.setMinFilter(Texture.NICEST); with them the texturecubm

Re: [JAVA3D] TextureCubeMap and DirectX

2003-03-17 Thread Kelvin Chung
Christian Zanardi wrote: Hello, What could generate this error from J3D DirectX version (1_3_1 Beta): Unsupport format 214008 Fail to lock surface: D3DERR_INVALIDCALL The TextureCubeMap is not shown properly and this is the error. Thanks in advance for any hint. It sound like memory problem as

[JAVA3D] TextureCubeMap and DirectX

2003-03-17 Thread Christian Zanardi
Hello, What could generate this error from J3D DirectX version (1_3_1 Beta): Unsupport format 214008 Fail to lock surface: D3DERR_INVALIDCALL The TextureCubeMap is not shown properly and this is the error. Thanks in advance for any hint. ___ Christian Zanardi Soft3Design.com S.A. Av. Cardinal-