[JAVA3D] TextureLoader slow (not using JAI?)

2002-01-16 Thread Fredrik Lydén
Hi!      I don't notice any performance improvements when using TextureLoader with JAI installed, shoudn't there be any?   The only way to improve the performance is to use the JAI.create method and then use TextureLoader with BufferedImage (gives great performance), but then there are col

[JAVA3D] TextureLoader slow

2000-01-11 Thread Brett Porter
Hi, does anyone have a faster way to load textures from JPEGs than TextureLoader? The PixelGrabber call in there that creates the BufferedImage is very slow. Unfortuanately I can't find any other way to convert a plain Image (from Toolkit.getImage) into a BufferedImage. (please CC any replies t