Hi!
I don't notice any
performance improvements when using TextureLoader with JAI installed, shoudn't
there be any?
The only way to
improve the performance is to use the JAI.create method and then use
TextureLoader with BufferedImage (gives great performance), but then
there are col
Hi,
does anyone have a faster way to load textures from JPEGs than
TextureLoader? The PixelGrabber call in there that creates the BufferedImage
is very slow.
Unfortuanately I can't find any other way to convert a plain Image (from
Toolkit.getImage) into a BufferedImage.
(please CC any replies t