Hi all,
I have two small questions about
picking:
1) I created my own classes for picking. The below
lines create a ray and select object/s from the scene:
//BranchGroup objRoot
PickRay ray = createPickRay(canvas, x,
y);
SceneGraphPath[] path =
objRoot.pickAll(ray);
private P
iday, July 20, 2001 9:47 AM
Subject: [JAVA3D] Two questions. help PLZ
> Good morning ,
>
> Given an object's whose maximum and minimum coordinates you know, how do
> you:
> a. center it on the screen?
> b. Make sure that it is "contained" in the 3D canvas?
>
Good morning ,
Given an object's whose maximum and minimum coordinates you know, how do
you:
a. center it on the screen?
b. Make sure that it is "contained" in the 3D canvas?
Any help greatly appreciated!!!
Nikolaos Abatzis
cell703.626.5826
home 703.815.3646
fax 703.815.9550
=
Good morning ,
Given an object's whose maximum and minimum coordinates you know how do you:
a. center it on the screen?
b. Make sure that it is "contained" in the 3D canvas?
Any help greatly appreciated!!!
Nikolaos Abatzis
cell703.626.5826
home 703.815.3646
fax 703.815.9550
==
Hi All,
I have a Frame in which I have a Canvas3D object. In this virtual world,
I have a shape3D object on which I am putting a texture.
This texture has multiple objects embedded on it.
When I click on the shape3D object, I want to find out which of these
objects of the texture is selected. I