ong <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] UserInterfaces
>Date: Sun, 20 Jan 2002 15:06:11 +0800
>
>We use the combination of the two, see http://vlab.ee.nus.edu.sg/~cc
We use the combination of the two, see http://vlab.ee.nus.edu.sg/~ccd/VR
Rgds,
Cheng Chang Dong
- Original Message -
From: "Daniel Selman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, January 20, 2002 4:16 AM
Subject: Re: [JAVA3D] UserInterfaces
for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] UserInterfaces
>Date: Fri, 18 Jan 2002 07:35:58 -0600
>
>On Mon, 14 Jan 2002, Gregory Pierce wrote:
>
> > For people out there who are doing userinterfaces for their Java3D
> > applic
ion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] UserInterfaces
>Date: Fri, 18 Jan 2002 07:35:58 -0600
>
>On Mon, 14 Jan 2002, Gregory Pierce wrote:
>
> > For people out there who are doing userinterfaces for their Java3D
> &g
Hi Bill:
> Building 3-D User Interface Components using a Visualization Library
>
> which will appear as the VisFiles column in the February 2002
> issue of Computer Graphics (the Siggraph newsletter).
>
> Cheers,
> Bill Hibbard
> [EMAIL PROTECTED]
I don't get that publication and woul
I wrote:
> We use Swing a lot for ordinary 2-D widgets in VisAD. But I also
> describe how we are creating 3-D widgets using Java3D in:
>
> Building 3-D User Interface Components using a Visualization Library
>
> which will appear as the VisFiles column in the February 2002
> issue of Computer
On Mon, 14 Jan 2002, Gregory Pierce wrote:
> For people out there who are doing userinterfaces for their Java3D
> applications, how are you doing them? Are you creating 3D components, using
> Java2D, etc?
We use Swing a lot for ordinary 2-D widgets in VisAD. But I also
describe how we are creati
Kyle McDonald - Eagle CAD wrote:
> Dipl. Ing. Paul Szawlowski wrote:
>> I use the InputDevice interface together with keyboard, mouse and swing
>> components (using synchronized methods between the input device
>> scheduler and
>> swing thread). Examples can be found in the j3d.org codebase. I'l
Hi Kyle,
> I'm curious if you've considered modifying your Mouse...InputDevice's
> to use the mouse wheel found on many PC mice for the third dimension?
>
> The JDK 1.4 recently added support for the wheel on mice that have
> one, and it seems like this would be a great use for it.
>
> -K
Dipl. Ing. Paul Szawlowski wrote:
> Hi Gregory,
>
> I use the InputDevice interface together with keyboard, mouse and swing
> components (using synchronized methods between the input device scheduler and
> swing thread). Examples can be found in the j3d.org codebase. I'll add more as
> I develop
Hi Gregory,
I use the InputDevice interface together with keyboard, mouse and swing
components (using synchronized methods between the input device scheduler and
swing thread). Examples can be found in the j3d.org codebase. I'll add more as
I develop them.Currently I have a MouseInputDevice, Mous
For people out there who are doing userinterfaces for their Java3D
applications, how are you doing them? Are you creating 3D components, using
Java2D, etc?
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