Re: [JAVA3D] Using IndexedQuadArray to make lots of spheres

2001-12-10 Thread Enrique Dumas
Hi, I don't know if you want to change appearance or texture for each sphere but if not I tryed with boxes the SharedGroup class and links. I transform each shape3d with a transform 3D and I notice that it is really faster than creating lots of geometry

[JAVA3D] Using IndexedQuadArray to make lots of spheres

2001-12-10 Thread Dvorak, Daniel J.
I'm using code from Arch.java (written by David R. Nadeau @ San Diego Supercomputer Center) to generate a few thousand spheres for my project. I use the Arch code (below) to return a geometry for a sphere, then pack lots of those geometries inside one Shape3D. It really uses a lot of memory to m