>From: Nick Armstrong <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] Using Jbuilder4 and API Java3D
>Date: Wed, 9 May 2001 08:20:25 GMT
>
>Fabio wrote:
>
> > It is possi
> 2. You then select "Default Project Properties.." from the Project Menu and
> click on the "set" button of SDK. Select the SDK you are using and press
> "Edit" button. Using the "Add" button add the java3d jar files to the "Class"
> folder (j3daudio, j3dutils, j3dcore, vecmath).
>
> 3. Now ever
Fabio wrote:
> It is possible to program in JBuilder4 and use de API Java3D ?
>
> How could I include this API in my project ?
Yes it is possible but requires a different approach to install and use.
1. When installing the Java3D SDK from the installer you must ensure it
is installed into the J
"Luis Fabio Magalhães" wrote:
>
> It is possible to program in JBuilder4 and use de API Java3D ?
http://www.j3d.org/faq/editors.html#jbuilder
--
Justin Couch http://www.vlc.com.au/~justin/
Freelance Java Consultant http://www.yumetech.com/
Author, Java 3D
It is possible to program in JBuilder4 and use de API Java3D ?
How could I include this API in my project ?
My project is a system to develop interface with virtual reality so i must
have a set of environment to choose one and a set of objetcts to add in the
environment that i choose. After thi