Re: [JAVA3D] Vector3d

2001-12-08 Thread Gary L. Graf
Hi,   1. - Take a look at the JavaDocs for the Trasform3D class.  For your first question it will be something like this (simplified and abbreviated code):     // Create and/or reuse Transform3D objects:     xTrasform.rotX(xAngle);     yTranform.rotY(yAngle);     zTransform.ro

[JAVA3D] Vector3d

2001-12-07 Thread gaoming fu
Hi, All   I have two questions about Vector3d.   1.  If I have a Vector3d, e.g., (1.0, 0.1, 0.1),  and I want to rotate it with 45 degrees about x-axis, 135 degrees about y-axis, then 300 degrees about z-axis. After these rotations, how to find the new Vector?   2. How to find a Vector which is per