Yuefeng Kang wrote:
I load a vrml file which is a cylinder (d=105mm, h=180mm) to java 3d
viewer but I can not see it clearly. The code is like following,
Transform3D viewTrans = new Transform3D();
Transform3D eyeTrans = new Transform3D();
sceneBounds = (BoundingSphere)branchRoot.getBou
I load a vrml file which is a cylinder
(d=105mm, h=180mm) to java 3d viewer but I can not see it clearly. The code is
like following,
Transform3D viewTrans = new
Transform3D(); Transform3D eyeTrans = new
Transform3D();
sceneBounds =
(BoundingSphere)branchRoot.getBounds();
Hi I want advice and help
I want my scene move follow object. It's like first person view. I don't
know how to solve this problem. I think use interpolator with
multitransformgroup rigth?
please help
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>
> I am trying to load an object from VRML into my Java3D scene. The object
> has a bounding sphere with:
>
> radius = r =112.05467415507485
> center = (x,y,z) = (100.0, 50.0, 0.0)
>
> Now what I am trying to do is finding a good vantage point for this
> object. However, what I am getting is an e
Hi;
I am trying to load an object from VRML into my Java3D scene. The object
has a bounding sphere with:
radius = r =112.05467415507485
center = (x,y,z) = (100.0, 50.0, 0.0)
Now what I am trying to do is finding a good vantage point for this
object. However, what I am getting is an empty screen