Re: [JAVA3D] Windows 2000 Performance.

2000-11-13 Thread Jean Laleuf
vember 13, 2000 1:39 PM > To: [EMAIL PROTECTED] > Subject: Re: [JAVA3D] Windows 2000 Performance. > > > To add my 2 cents to this issue: > > Have run benchmarks on both Dell Inspiron 5000 and 5000e. Here are my > results using Win2K on both platforms: > > 1) Both mach

Re: [JAVA3D] Windows 2000 Performance.

2000-11-13 Thread J. Lee Dixon
EMAIL PROTECTED]] Sent: Monday, November 13, 2000 1:39 PM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Windows 2000 Performance. To add my 2 cents to this issue: Have run benchmarks on both Dell Inspiron 5000 and 5000e. Here are my results using Win2K on both platforms: 1) Both machines fail abo

Re: [JAVA3D] Windows 2000 Performance.

2000-11-13 Thread Gregory Bradford
s, so I disabled power > >management. Also had a few JVM crashes. Now that will be a problem if it > >happens to our customer. > >Daniel > > > >> -Original Message----- > >> From: J. Lee Dixon [mailto:[EMAIL PROTECTED]] > >> Sent: Monday, No

Re: [JAVA3D] Windows 2000 Performance.

2000-11-13 Thread Kelvin Chung
ng up" sometimes, so I disabled power >>management. Also had a few JVM crashes. Now that will be a problem if it >>happens to our customer. >>Daniel >> >>> -----Original Message- >>> From: J. Lee Dixon [mailto:[EMAIL PROTECTED]] >>> Sent: Monday,

Re: [JAVA3D] Windows 2000 Performance.

2000-11-13 Thread Jim Schatzman
>> From: J. Lee Dixon [mailto:[EMAIL PROTECTED]] >> Sent: Monday, November 13, 2000 8:05 AM >> To: [EMAIL PROTECTED] >> Subject: Re: [JAVA3D] Windows 2000 Performance. >> >> >> I sent an email a week ago about running J3D/OpenGL on a Dell Inspiron >

Re: [JAVA3D] Windows 2000 Performance. Solved.

2000-11-13 Thread Adam Tegen
As far as the original question that I posed about performance, we found the culprit. We had a memory leak detection thread running in the background of the applet. It was making calls to gc() which is why it was chunky. It turns out that the Java3D performance did not change, but that the java

Re: [JAVA3D] Windows 2000 Performance.

2000-11-13 Thread Dvorak, Daniel J.
blem if it happens to our customer. Daniel > -Original Message- > From: J. Lee Dixon [mailto:[EMAIL PROTECTED]] > Sent: Monday, November 13, 2000 8:05 AM > To: [EMAIL PROTECTED] > Subject: Re: [JAVA3D] Windows 2000 Performance. > > > I sent an email a week ago about run

Re: [JAVA3D] Windows 2000 Performance.

2000-11-13 Thread J. Lee Dixon
, November 10, 2000 6:43 PM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Windows 2000 Performance. > Bob Gray wrote: > > From > > http://www.j3d.org/faq/video.html#start [snip] > I don't know if this info is up to date As far as we are aware, this is the case. nVidia wit

Re: [JAVA3D] Windows 2000 Performance.

2000-11-11 Thread Philip Taylor
verifies this. further, there is a issue affecting some AMD motherboards covered in the link. -Original Message- From: Paraskevas Orfanides [mailto:[EMAIL PROTECTED]] Sent: Friday, November 10, 2000 10:51 PM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Windows 2000 Performance. Are you

Re: [JAVA3D] Windows 2000 Performance.

2000-11-10 Thread Paraskevas Orfanides
pu.htm > > dont know about mouse shadows. > > -Original Message- > From: Adam Tegen [mailto:[EMAIL PROTECTED]] > Sent: Friday, November 10, 2000 9:06 AM > To: [EMAIL PROTECTED] > Subject: [JAVA3D] Windows 2000 Performance. > > > Hello- > > Has anyone noti

Re: [JAVA3D] Windows 2000 Performance.

2000-11-10 Thread Justin Couch
> Bob Gray wrote: > > From > > http://www.j3d.org/faq/video.html#start [snip] > I don't know if this info is up to date As far as we are aware, this is the case. nVidia with Detonator3 drivers is the only card that we've received reports of it working under Win2K - even then only in certain

Re: [JAVA3D] Windows 2000 Performance.

2000-11-10 Thread giles
The readme mentions problems with Win2K and some Nvidia drivers in 32 bit mode. Ya might try switching to 16 bit mode. Adam Tegen wrote: > Hello- > > Has anyone noticed performance issues with Windows 2000? > > We're running with PIII 700+ 128Mb+ ram, GeForce AGP card. The mouse shadows > ARE di

Re: [JAVA3D] Windows 2000 Performance.

2000-11-10 Thread Philip Taylor
known issue re performance. see http://msdn.microsoft.com/library/techart/d3dpu.htm dont know about mouse shadows. -Original Message- From: Adam Tegen [mailto:[EMAIL PROTECTED]] Sent: Friday, November 10, 2000 9:06 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] Windows 2000 Performance

Re: [JAVA3D] Windows 2000 Performance.

2000-11-10 Thread Shawn Kendall
ssage- From: Adam Tegen [mailto:[EMAIL PROTECTED]] Sent: Friday, November 10, 2000 12:06 PM To: [EMAIL PROTECTED] Subject: [JAVA3D] Windows 2000 Performance. Hello- Has anyone noticed performance issues with Windows 2000? We're running with PIII 700+ 128Mb+ ram, GeForce AGP card. The mouse

Re: [JAVA3D] Windows 2000 Performance.

2000-11-10 Thread Bob Gray
Title: RE: [JAVA3D] Windows 2000 Performance. From http://www.j3d.org/faq/video.html#start "Note for Win2K users: There have been some major issues with OpenGL support under Win2K. This is mainly to do with drivers not being available for most video cards and causes the system to pe

[JAVA3D] Windows 2000 Performance.

2000-11-10 Thread Adam Tegen
Hello- Has anyone noticed performance issues with Windows 2000? We're running with PIII 700+ 128Mb+ ram, GeForce AGP card. The mouse shadows ARE disabled. The have a color cube and a 2 sided triangle, and we are trying to rotate the object. Rotation is very "chunky", and it is around 10fps. L