vember 13, 2000 1:39 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] Windows 2000 Performance.
>
>
> To add my 2 cents to this issue:
>
> Have run benchmarks on both Dell Inspiron 5000 and 5000e. Here are my
> results using Win2K on both platforms:
>
> 1) Both mach
EMAIL PROTECTED]]
Sent: Monday, November 13, 2000 1:39 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Windows 2000 Performance.
To add my 2 cents to this issue:
Have run benchmarks on both Dell Inspiron 5000 and 5000e. Here are my
results using Win2K on both platforms:
1) Both machines fail abo
s, so I disabled power
> >management. Also had a few JVM crashes. Now that will be a problem if it
> >happens to our customer.
> >Daniel
> >
> >> -Original Message-----
> >> From: J. Lee Dixon [mailto:[EMAIL PROTECTED]]
> >> Sent: Monday, No
ng up" sometimes, so I disabled power
>>management. Also had a few JVM crashes. Now that will be a problem if it
>>happens to our customer.
>>Daniel
>>
>>> -----Original Message-
>>> From: J. Lee Dixon [mailto:[EMAIL PROTECTED]]
>>> Sent: Monday,
>> From: J. Lee Dixon [mailto:[EMAIL PROTECTED]]
>> Sent: Monday, November 13, 2000 8:05 AM
>> To: [EMAIL PROTECTED]
>> Subject: Re: [JAVA3D] Windows 2000 Performance.
>>
>>
>> I sent an email a week ago about running J3D/OpenGL on a Dell Inspiron
>
As far as the original question that I posed about performance, we found the
culprit.
We had a memory leak detection thread running in the background of the
applet. It was making calls to gc() which is why it was chunky. It turns
out that the Java3D performance did not change, but that the java
blem if it
happens to our customer.
Daniel
> -Original Message-
> From: J. Lee Dixon [mailto:[EMAIL PROTECTED]]
> Sent: Monday, November 13, 2000 8:05 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] Windows 2000 Performance.
>
>
> I sent an email a week ago about run
, November 10, 2000 6:43 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Windows 2000 Performance.
> Bob Gray wrote:
>
> From
>
> http://www.j3d.org/faq/video.html#start
[snip]
> I don't know if this info is up to date
As far as we are aware, this is the case. nVidia wit
verifies this.
further, there is a issue affecting some AMD motherboards covered in the
link.
-Original Message-
From: Paraskevas Orfanides [mailto:[EMAIL PROTECTED]]
Sent: Friday, November 10, 2000 10:51 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Windows 2000 Performance.
Are you
pu.htm
>
> dont know about mouse shadows.
>
> -Original Message-
> From: Adam Tegen [mailto:[EMAIL PROTECTED]]
> Sent: Friday, November 10, 2000 9:06 AM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Windows 2000 Performance.
>
>
> Hello-
>
> Has anyone noti
> Bob Gray wrote:
>
> From
>
> http://www.j3d.org/faq/video.html#start
[snip]
> I don't know if this info is up to date
As far as we are aware, this is the case. nVidia with Detonator3 drivers
is the only card that we've received reports of it working under Win2K -
even then only in certain
The readme mentions problems with Win2K and some Nvidia drivers in 32 bit mode.
Ya might try switching to 16 bit mode.
Adam Tegen wrote:
> Hello-
>
> Has anyone noticed performance issues with Windows 2000?
>
> We're running with PIII 700+ 128Mb+ ram, GeForce AGP card. The mouse shadows
> ARE di
known issue re performance.
see http://msdn.microsoft.com/library/techart/d3dpu.htm
dont know about mouse shadows.
-Original Message-
From: Adam Tegen [mailto:[EMAIL PROTECTED]]
Sent: Friday, November 10, 2000 9:06 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Windows 2000 Performance
ssage-
From: Adam Tegen [mailto:[EMAIL PROTECTED]]
Sent: Friday, November 10, 2000 12:06 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Windows 2000 Performance.
Hello-
Has anyone noticed performance issues with Windows 2000?
We're running with PIII 700+ 128Mb+ ram, GeForce AGP card.
The mouse
Title: RE: [JAVA3D] Windows 2000 Performance.
From
http://www.j3d.org/faq/video.html#start
"Note for Win2K users: There have been some major issues with OpenGL support under Win2K. This is mainly to do with drivers not being available for most video cards and causes the system to pe
Hello-
Has anyone noticed performance issues with Windows 2000?
We're running with PIII 700+ 128Mb+ ram, GeForce AGP card. The mouse shadows
ARE disabled.
The have a color cube and a 2 sided triangle, and we are trying to rotate
the object. Rotation is very "chunky", and it is around 10fps.
L
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