Re: [JAVA3D] X3D VRML97 loader ; CompressedGeometry

2000-08-31 Thread Mark Hood
> Date: Thu, 24 Aug 2000 17:30:25 +0200 > From: Silvere Martin-Michiellot > <[EMAIL PROTECTED]> > > To J3D developpers, on a side track: My purpose using VRML97 loader was to > build up an exporter to J3D CompressedGeometries. I managed to do so. > However, to my surprise, my

Re: [JAVA3D] X3D VRML97 loader ; CompressedGeometry

2000-08-24 Thread Jeff Roberts
Hi, Perhaps you could fix two basic issues 1.) Box is not like Cone, Cylinder Etc. Textures map incorrectly to a box. 2.) Cache textures this saves a lot of load time in complex scenes. rgds JR === To unsubscribe, send ema

Re: [JAVA3D] X3D VRML97 loader ; CompressedGeometry

2000-08-24 Thread giles
Hello Silvere, > Hi all, > > > I've been tweaking up the VRML 97 loader (thex3d one) for a month or > so and here is a short report: > > 2. some files that display correctely with CosmoPlayer get splitted > into there parts with the VRML Loader > which seems to have a problem with some transform

[JAVA3D] X3D VRML97 loader ; CompressedGeometry

2000-08-24 Thread Silvere Martin-Michiellot
--- Repost of my lst message, subject line was confusing. Please apologize any inconvenience. --- Hi all,   I've been tweaking up the VRML 97 loader (thex3d one) for a month or so and here is a short report: 1. basic indexed face set rendered correctely 2. some fil