Re: [JAVA3D] designing buildings...

2003-09-01 Thread Flavius
Well, the app should function like a FPS game, you have to be able to walk around, not fly through walls or something like that. The navigation system is already done, except for the collision detection that is. I just tested Java FlyThru, and it had some really nice buldings in it. Not really det

Re: [JAVA3D] designing buildings...

2003-09-01 Thread á͹´ÃÙÇì à´ÇÔÊѹ (Andrew Davison)
Flavius, > The thing is, you should be able to > walk around inside, the outside of teh school doesn't matter that much, > even though I'd like it to be there, since you can soemtimes see the > outside walls through the windows. For detailed buildings, Java 3D is the wrong place to start in my op

Re: [JAVA3D] designing buildings...

2003-08-30 Thread Flavius
Dirk, Thanx a lot, that's exactly what I was looking forNever thought of checking out the FlyThru =) Thanx Flavius === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3

Re: [JAVA3D] designing buildings...

2003-08-30 Thread Dirk L. van Krimpen
ld be available at the Sun site. Dirk - Original Message - From: "Flavius" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, August 29, 2003 3:03 PM Subject: Re: [JAVA3D] designing buildings... > Well, what I'm actually doing here is a project in schoo

Re: [JAVA3D] designing buildings...

2003-08-29 Thread Jason Taylor
The basic method is to start small, create a wall class with size attributes and door and window attributes. Then create a room class that uses wall. When you can draw a complete room on screen all you have to do is repeat it. A school should have fairly uniform layout so would be else to build

Re: [JAVA3D] designing buildings...

2003-08-29 Thread Flavius
Well, what I'm actually doing here is a project in school wher I have to design the whole school in Java 3D. The thing is, you should be able to walk around inside, the outside of teh school doesn't matter that much, even though I'd like it to be there, since you can soemtimes see the outside walls

Re: [JAVA3D] designing buildings...

2003-08-29 Thread Dirk L. van Krimpen
To: <[EMAIL PROTECTED]> Sent: Thursday, August 28, 2003 5:26 PM Subject: Re: [JAVA3D] designing buildings... > yeah that's what i thought..I was first thinking of making everything in > 3d Studio Max, but then the whole building would be a really big object to > load...I think i

Re: [JAVA3D] designing buildings...

2003-08-29 Thread Richard Smith - Systems Engineer - Melbourne
One technique, unfortunately not very widely available, is to use photogrammetry to create 3D models from multiple photos of physical objects. Physical buildings and architectural ruins have both been tackled via photogrammetry. It'd be interesting to see the development of open-source photogramme

Re: [JAVA3D] designing buildings...

2003-08-28 Thread Alan Hudson
Sam Halperin wrote: I would reccomend a modeler like visx3d to make content. You can then import this content into your Java3D world via a loader such as the xj3d package. www.xj3d.org and www.visx3d.com We also played with a product called SketchUp recently which has a nice sketch method and

Re: [JAVA3D] designing buildings...

2003-08-28 Thread Sam Halperin
I would reccomend a modeler like visx3d to make content. You can then import this content into your Java3D world via a loader such as the xj3d package. www.xj3d.org and www.visx3d.com Sam At 01:16 AM 8/28/2003 -0600, you wrote: I was just wondering, is there a tutorial or articles on designing b

Re: [JAVA3D] designing buildings...

2003-08-28 Thread Flavius
yeah that's what i thought..I was first thinking of making everything in 3d Studio Max, but then the whole building would be a really big object to load...I think it's better like you said. WHat do you mean by creating the inner side of the wall too? Should I make the wall thick? and have to sides

Re: [JAVA3D] designing buildings...

2003-08-28 Thread Dirk L. van Krimpen
CTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, August 28, 2003 9:16 AM Subject: [JAVA3D] designing buildings... > I was just wondering, is there a tutorial or articles on designing > buildins in Java 3D? I haven't worked so much with it so I don't really > know how you

[JAVA3D] designing buildings...

2003-08-28 Thread Flavius
I was just wondering, is there a tutorial or articles on designing buildins in Java 3D? I haven't worked so much with it so I don't really know how you do that. Can you make, say the walls, with simples geometry or are there advanced techniques?? I'd be really glad if I could get some help. Than