Re: [JAVA3D] do some rotations...

2002-01-11 Thread Enrique Dumas
Well, If I understand your answer (my english is so far to be perfect !) you advise to use a transformgroup to rotate the objects of the scene and one rotation for each avatar ? I am a little disappointed that there is not an easier solution... but I am going to try it. Thanks for your help !!!

Re: [JAVA3D] do some rotations...

2002-01-09 Thread David Yazel
Just to be clear.. you want your entire scene rendered on its side right? I made a small change to our look up/down routine to rotate on the z access instead of the x access for a test. Unfortunely the range is contrained to less than 90 degrees so it didn't turn the scene all the way over, but

[JAVA3D] do some rotations...

2002-01-09 Thread Enrique Dumas
--- Raúl <[EMAIL PROTECTED]> wrote: > Can you be more explicite? (Detail your problem a > bit more, thanks. and > please you should include the latest post in the new > in order to keep time > searching it.) > > Regards. okay, this is my problem : I created a scene with java3D using some tutori