Re: [JAVA3D] generating a MPEG from Java 3D

2003-10-28 Thread Paul Brown
Thanks Ewan and Jeremy, there wouldn't be much interaction in the Java3D "animation" that I would want to capture, so you've given me a little hope. Cheers, -Paul === To unsubscribe, send email to [EMAIL PROTECTED] and include

Re: [JAVA3D] generating a MPEG from Java 3D

2003-10-28 Thread Ewan Borland
Borland Computer Vision & Graphics Group Department of Computing Science University of Glasgow [EMAIL PROTECTED] - Original Message - From: "Jeremy Booth" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, October 28, 2003 2:01 PM Subject: Re: [JAVA3D] gener

Re: [JAVA3D] generating a MPEG from Java 3D

2003-10-28 Thread Jeremy Booth
Hi try google and the list archives, this topic comes up time and again, the easy answer is, it sux, if you cache the frames to memory you run out damn quickly, if you sync them right away to disk, you end up with disk IO for *every* frame, which isn't good either. I have tried a few programs tha

[JAVA3D] generating a MPEG from Java 3D

2003-10-28 Thread Paul Brown
Presumably, it is possible to generate a MPEG movie (or any other format eg. avi, quick time etc) from a long series of Java 3D frames? Does anyone have any experience of doing so? How successful was it? Did you capture the sound aswell. Could you please give any insights into how best to do this.