Wolfgang Kienreich wrote:
> It nearly works now:
> bumpmapping goes into the first stage, then the second stage uses
> interpolation to add (texture * objectcolor)+ (bumpmap*(1-objectcolor)) with
> the bumpmap being inverted first by usign ONE_MINUS_SRC_COLOR.
Why do you do this in such way ? I
Java 3D will revert to multipass rendering to simulate the number
of stages requested.
Doug Twilleager
Java 3D Team
Sun Microsystems
>Subject: Re: [JAVA3D] AW: [JAVA3D] Loaders for Java3d: Cautioning and: A bunch
of questions.
>To: [EMAIL PROTECTED]
>MIME-version: 1.0
&
Hi Wolfgang
> >[SNIP]
> >Wow someone actually is reading WSCG papers :) [Well actually it should be
> >Iron, Roettger and Ertl] As Iron was a student from Roettger who actually
> >came to the idea.
>
> You tell me about naming orders ;-) I've already spend many hours of
Well the paper itself was
Hi Wolfgang
> The idea with the additional stage is great, by the way: What does J3D do if
> I specify more stages than the card supports? I'm already using two stages,
> and a third would be needed for your proposal to work. RGBScale: Guess
Well I think I read something in the JavaDocs like not
Thanks Artur!
The idea with the additional stage is great, by the way: What does J3D do if
I specify more stages than the card supports? I'm already using two stages,
and a third would be needed for your proposal to work. RGBScale: Guess
what - multiplies :-( When setting it to anything but one,
Wolfgang Kienreich wrote:
> Another problem: I'm using dot3 bumpmapping and I've been trying for some
> time to combine it with object color and texture within just two texture
> stages. Btw, thanks to j3d.org for explaining. It nearly works now:
> bumpmapping goes into the first stage, then the
Hi,
I'm using the obj file loader. I export it from 3DS with the max2obj plugin and I haven't found any problem.I got another question about loader : does the vrml97 loader creates behavior that creates interactivity, for example : a VRML file which programs an animation when a object is clicked ?
Hi there,
>[SNIP]
>Wow someone actually is reading WSCG papers :) [Well actually it should be
>Iron, Roettger and Ertl] As Iron was a student from Roettger who actually
>came to the idea.
You tell me about naming orders ;-) I've already spend many hours of
diplomatic effort to ensure everyone in
Hi
> One of my current problems is the generation of shadows. I know about
> dynamic shadow maps, and about the trick published by Roettger, Iron and
> Ertel on using the Alpha buffer in the absence of a stencil buffer (as is
Wow someone actually is reading WSCG papers :) [Well actually it shoul
Hi Brad, Hi Olaf!
First, greetings to all the members of this group. I've just signed up and
I'm glad I've finally found some people to discuss J3D mysteries with.
For a living, I'm doing research in knowledge visualisation, consequentially
focussing on 2D graphics. But privately I've been devel
Hi,
They have a selection of loaders on j3d.org at:
http://www.j3d.org/utilities/loaders.html
They have loaders for ac3d, vrml, 3ds, dfx, obj etc etc
Cheers,
Brad
> Olaf Ringleb wrote:
>
> Hi,
>
> I'm searching for ANY loaders which are available for Java3d at the
> time. (e.g. 3dsmax, x3d, B
Hello,
We (University of Ottawa,Canada) have a Java BIFS decoder (loader) with
Java3D as the compositor. Contact me if you are interested.
Mojtaba
> Olaf Ringleb wrote:
>
> Hi,
>
> I'm searching for ANY loaders which are available
Hi,
I'm searching for ANY loaders which
are available for Java3d at the time. (e.g. 3dsmax, x3d, BIFS, VRML, obj,
lightwave) Can anyone tell me where I can find and download some of
them?
Olaf Ringleb
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