;
>Sent: Monday, January 15, 2001 6:30 PM
>Subject: Re: [JAVA3D] Fw: [JAVA3D] picking behavior
>
>
> > You could keep a hashtable of objects in your listener, and upon receiving
>a
> > click check the hash. Just use the object as the key, and the same
> > referen
or Shape3D "picks" and do the setUserData on the Shape3D.
-Lee
-Original Message-
From: richie [mailto:[EMAIL PROTECTED]]
Sent: Monday, January 15, 2001 2:20 PM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] picking behavior
hi Kyle,
thats exactly what i tried to do, but my prob
sounds strange
- Original Message -
From: "richie" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, January 15, 2001 1:19 PM
Subject: Re: [JAVA3D] picking behavior
> hi Kyle,
> thats exactly what i tried to do, but my problem is so that after clickin
nday, January 15, 2001 8:19 PM
Subject: Re: [JAVA3D] picking behavior
> hi Kyle,
> thats exactly what i tried to do, but my problem is so that after clicking
i
> only retrieve a TG and when i apply getUserData() on this TG it gives
null,
> but when i print this TG it gives a certain c
ction.
Tell me if this is what you want
Ahmed
-Original Message-
From: richie [mailto:[EMAIL PROTECTED]]
Sent: Monday, January 15, 2001 2:01 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Fw: [JAVA3D] picking behavior
Importance: High
Hi all!
since I am really looking forward to find som
there is no
value which really stays constant and can be matched with. Dont know why ..
Richie
- Original Message -
From: "Kyle Wayne Kelly" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, January 15, 2001 6:30 PM
Subject: Re: [JAVA3D] Fw: [JAVA3D] picking
?
- Original Message -
From: "richie" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, January 15, 2001 4:01 AM
Subject: [JAVA3D] Fw: [JAVA3D] picking behavior
> Hi all!
> since I am really looking forward to find some way out and have'nt got any
> response fr
Hi Richie,
I'm not sure if i have understand your request, but i figured out that...
you should associate the TG with the object. The easiest way to do this without
any efforts is
to set the user data of the TG using setUserData( Object object ) (class
SceneGraphObject).
After you get the TG fr
richie wrote:
>
> To all,
>
> I have an application where when one double clicks on any text2D object, a
> certain action happens, which as of now works well, jointly for all the text
> objects.
> Now I want that every object has its own unique info which i want to print
> in a dialog box. For th
Hi all!
since I am really looking forward to find some way out and have'nt got any
response from anybody, I am sending the problem again.
thankx for any help, in advance
- Original Message -
To: <[EMAIL PROTECTED]>
Sent: Sunday, January 14, 2001 10:22 PM
Subject: [JAVA
To all,
I have an application where when one double clicks on any text2D object, a
certain action happens, which as of now works well, jointly for all the text
objects.
Now I want that every object has its own unique info which i want to print
in a dialog box. For this i need to check for its u
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