Hi all,

im wondering if anyone can give me pointers.

I have a jpg which will be used as a texture. I have point info ie which
part of the jpg to apply where to some partof the shape 3d object. how
would this get done in java 3d since this a really big jpg? ie i don't
want to apply the jpg as a texture only parts of it to specific places.

thanks to all in advance,
~Shlomo
ps: this is all for a iv2cg to convert open inventor files (IV) to java3d
cg files. if anyone already has done this work please let me know.

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