Re: [JAVA3D] vecmath request, with code examples

2002-03-21 Thread Ståle Pedersen
On Tue, Mar 12, 2002 at 10:49:28PM -0500, Fred Klingener wrote: > The Matrix?? classes have transform()s for corresponding Tuples, Points and > Vectors. If you need more (or different?) GMatrix and GVector have a lot of > useful stuff. > ah, how could i miss the transform() method ? > You get th

Re: [JAVA3D] vecmath request, with code examples

2002-03-12 Thread Fred Klingener
>- Original Message ->From: =?iso-8859-1?Q?St=E5le?= Pedersen><[EMAIL PROTECTED]>>To: [EMAIL PROTECTED]>Sent: Tue, 12 Mar 2002 13:15:17>>After working with javax.vecmath.* for some time now, i have encountered>some nice features and some functionality that should be implemented.>>Mat

[JAVA3D] vecmath request, with code examples

2002-03-12 Thread Ståle Pedersen
After working with javax.vecmath.* for some time now, i have encountered some nice features and some functionality that should be implemented. Matrix vector multiplication is missing (i cant find it), this should definitely be there. Quaternion vector multiplication is also missing, this isnt ver